2025-02-15 18:13:49 +09:00

151 lines
3.5 KiB
C++

#pragma once
#include <eigen3/Eigen/Dense>
#include <memory>
#include <string>
#include <QTimer>
#include <QColor>
#include <QFuture>
#include <QPolygonF>
#include "nanovg.h"
#include "cereal/messaging/messaging.h"
#include "common/mat.h"
#include "common/params.h"
#include "common/util.h"
#include "system/hardware/hw.h"
#include "selfdrive/ui/qt/prime_state.h"
const int UI_BORDER_SIZE = 30;
const int UI_HEADER_HEIGHT = 420;
const int UI_FREQ = 20; // Hz
const int BACKLIGHT_OFFROAD = 50;
const Eigen::Matrix3f VIEW_FROM_DEVICE = (Eigen::Matrix3f() <<
0.0, 1.0, 0.0,
0.0, 0.0, 1.0,
1.0, 0.0, 0.0).finished();
const Eigen::Matrix3f FCAM_INTRINSIC_MATRIX = (Eigen::Matrix3f() <<
2648.0, 0.0, 1928.0 / 2,
0.0, 2648.0, 1208.0 / 2,
0.0, 0.0, 1.0).finished();
// tici ecam focal probably wrong? magnification is not consistent across frame
// Need to retrain model before this can be changed
const Eigen::Matrix3f ECAM_INTRINSIC_MATRIX = (Eigen::Matrix3f() <<
567.0, 0.0, 1928.0 / 2,
0.0, 567.0, 1208.0 / 2,
0.0, 0.0, 1.0).finished();
typedef enum UIStatus {
STATUS_DISENGAGED,
STATUS_OVERRIDE,
STATUS_ENGAGED,
STATUS_ACTIVE,
} UIStatus;
const QColor bg_colors [] = {
[STATUS_DISENGAGED] = QColor(0x17, 0x33, 0x49, 0xc8),
[STATUS_OVERRIDE] = QColor(0x91, 0x9b, 0x95, 0xf1),
[STATUS_ENGAGED] = QColor(0x17, 0x86, 0x44, 0xf1),
[STATUS_ACTIVE] = QColor(0x6f, 0xc0, 0xc9, 0xf1),
};
typedef struct UIScene {
Eigen::Matrix3f view_from_calib = VIEW_FROM_DEVICE;
Eigen::Matrix3f view_from_wide_calib = VIEW_FROM_DEVICE;
cereal::PandaState::PandaType pandaType;
cereal::LongitudinalPersonality personality;
float light_sensor = -1;
bool started, ignition, is_metric;
bool navigate_on_openpilot = false;
int _current_carrot_display = 0;
int _current_carrot_display_prev = 0;
int _display_time_count = 0;
bool map_on_left;
uint64_t started_frame;
bool carrot_experimental_mode = false;
} UIScene;
class UIState : public QObject {
Q_OBJECT
public:
UIState(QObject* parent = 0);
void updateStatus();
inline bool engaged() const {
return scene.started && (*sm)["selfdriveState"].getSelfdriveState().getEnabled();
}
int fb_w = 0, fb_h = 0;
NVGcontext* vg;
NVGcontext* vg_border = nullptr;
std::map<std::string, int> images;
std::unique_ptr<SubMaster> sm;
UIStatus status;
UIScene scene = {};
QString language;
PrimeState *prime_state;
float max_distance = 0.0;
float show_brightness_ratio = 1.0;
int show_brightness_timer = 20;
signals:
void uiUpdate(const UIState &s);
void offroadTransition(bool offroad);
private slots:
void update();
private:
QTimer *timer;
bool started_prev = false;
};
UIState *uiState();
// device management class
class Device : public QObject {
Q_OBJECT
public:
Device(QObject *parent = 0);
bool isAwake() { return awake; }
void setOffroadBrightness(int brightness) {
offroad_brightness = std::clamp(brightness, 0, 100);
}
private:
bool awake = false;
int interactive_timeout = 0;
bool ignition_on = false;
int offroad_brightness = BACKLIGHT_OFFROAD;
int last_brightness = 0;
FirstOrderFilter brightness_filter;
QFuture<void> brightness_future;
void updateBrightness(const UIState &s);
void updateWakefulness(const UIState &s);
void setAwake(bool on);
signals:
void displayPowerChanged(bool on);
void interactiveTimeout();
public slots:
void resetInteractiveTimeout(int timeout = -1);
void update(const UIState &s);
};
Device *device();
void ui_update_params(UIState *s);