Visuals - Custom Onroad UI - Paths - Blind Spot
Show when a vehicle is detected in the blindspot.
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@ -129,7 +129,7 @@ class FrogPilotPlanner:
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else:
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self.min_accel = A_CRUISE_MIN
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check_lane_width = frogpilot_toggles.adjacent_lanes or frogpilot_toggles.lane_detection
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check_lane_width = frogpilot_toggles.adjacent_lanes or frogpilot_toggles.blind_spot_path or frogpilot_toggles.lane_detection
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if check_lane_width and v_ego >= frogpilot_toggles.minimum_lane_change_speed:
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self.lane_width_left = float(calculate_lane_width(modelData.laneLines[0], modelData.laneLines[1], modelData.roadEdges[0]))
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self.lane_width_right = float(calculate_lane_width(modelData.laneLines[3], modelData.laneLines[2], modelData.roadEdges[1]))
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@ -641,6 +641,23 @@ void AnnotatedCameraWidget::drawLaneLines(QPainter &painter, const UIState *s) {
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painter.setBrush(bg);
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painter.drawPolygon(scene.track_vertices);
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// Paint blindspot path
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if (scene.blind_spot_path) {
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QLinearGradient bs(0, height(), 0, 0);
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bs.setColorAt(0.0, QColor::fromHslF(0 / 360., 0.75, 0.50, 0.6));
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bs.setColorAt(0.5, QColor::fromHslF(0 / 360., 0.75, 0.50, 0.4));
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bs.setColorAt(1.0, QColor::fromHslF(0 / 360., 0.75, 0.50, 0.2));
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painter.setBrush(bs);
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if (blindSpotLeft) {
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painter.drawPolygon(scene.track_adjacent_vertices[4]);
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}
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if (blindSpotRight) {
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painter.drawPolygon(scene.track_adjacent_vertices[5]);
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}
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}
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// Paint adjacent lane paths
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if (scene.adjacent_path && (laneWidthLeft != 0 || laneWidthRight != 0)) {
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float minLaneWidth = laneDetectionWidth * 0.5;
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@ -302,6 +302,7 @@ void ui_update_frogpilot_params(UIState *s) {
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scene.acceleration_path = custom_paths && params.getBool("AccelerationPath");
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scene.adjacent_path = custom_paths && params.getBool("AdjacentPath");
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scene.adjacent_path_metrics = scene.adjacent_path && params.getBool("AdjacentPathMetrics");
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scene.blind_spot_path = custom_paths && params.getBool("BlindSpotPath");
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scene.compass = custom_onroad_ui && params.getBool("Compass");
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scene.disable_smoothing_mtsc = params.getBool("MTSCEnabled") && params.getBool("DisableMTSCSmoothing");
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@ -191,6 +191,7 @@ typedef struct UIScene {
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bool adjacent_path_metrics;
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bool always_on_lateral_active;
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bool blind_spot_left;
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bool blind_spot_path;
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bool blind_spot_right;
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bool compass;
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bool conditional_experimental;
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